Redrew the god power icon. Added a new Tab: Planet which is unlocked after spending one planet and it can be upgraded with higher tier creations after that. It's power boost is higher than all other monuments together and it can give you God Power every hour you are online. Fixed the crash that appeared on afky god, if the game was running for a few hours and then afky god was shown. Idling to Rule the Gods has gone through many updates, each introducing new features within the game. This is not forgeable but you can get it from spending 2000 level 1 gems of each element. This challenge is quite late game and you need atleast 100k% build speed to start it. For most things when something new unlocks and new players will now get 4 times as much stats within the first 24 hours the game is open. Divinity each convert and converts / s are now shown only at the tooltip for divinity/s. You can see now an X on a pet equip slot if a crafter is currently upgrading this equip. Added the info for the time until next at is reached for RTI and div gen upgrades. Fixed a bug which reduced multi for afky after rebirthing.
Removed statistics for fastest PMC because they will get slower after each one. Because the online saves are mostly only a backup and the game usually uses local save, players shouldn't have lost their saves and be able to play as usual. Defeat a god as high as possible, create a creation as high as possible and create as mana monuments as possible within a day and without the possibility to spend divinity. Rebirthing will now only show a single yes / no dialog instead of asking for every thing you might need to check. The tooltip for crafters shows now how much exp they get per hour instead of a percent value from a base value which was not shown. 9 crystals of the next tier and there is no leftover, so no loss from upgrading any more. Embed a gem into equipment. Fixed the timers, they were off on some pcs. Water Dungeon Challenge gives now points depending on total damage done instead of summons killed. Increased the gems you gain from dungeon challenges by a lot. It adjusts the progress to the new level instead. The tooltip for clones needed for 1% more div gain will now show the updated value depending on your might instead of a static 5000. 1WIN New site for betting and live casinos in India: Caziwoo pikakasinot.
They decreased and didn't increase the first 30 minutes. A creation remembers now what the player has started and will create the missing items and then go back. It spreads idle clones among all mights which have not reached next at. You will finish it if you get enough statistics multiplier from the challenges you do. Added a toggle for equip forging to show only equip you can forge. You can obtain it after you have all 6 crystal slots, or if the crystal factory is not unlocked yet from a lucky draw with the same chance. If you unleash might now, it will automatically finger flick instead of it being unavailable. It costs 2000 level 1 gems of each element. Added a setting which will automatically save your dungeon logs (Kartridge and Steam only). Clones were not created, if the toggle "Create Clones if not max" was on and a different creation was selected. The challenge is finished when you reach 99. Added Statistic and Highscore for TBS.
Trainer Options and Cheats: 1. Each UB you defeat will give some energy. You can get 4 pets from gods, 3 have a secret unlock condition (currently unavailable with tokens) and 4 pets can only be unlocked with tokens. The tooltip in statistics -> strongest god defeated shows now the last god you defeated before your rebirth. They just don't give bonuses for RTI elements as long as they fight clones. It creates one, then moves to the next. Changed buttonstyle, cause it confused some people. It is an easy challenge where you just rebirth and get all achievements. Fixed a few bugs (issues after killing ITRTGV4, creation speed bonus from OFPs, evo bonus from book, some initialization and display issues). It can find chocolate at the food campaign at a low chance even after the event. Increases the growth your pets will receive from food by log2(combined pet multiplier * 100). When you are out of energy and use a skill, the UBV2's will now attack you.
Added a few new avatar parts, red skin, horns and a tail. They are not very good but now you can choose between 3 gui styles and don't have to look on gray all day. Added an easter event. Download trainer on your PC using the link below. Rebalanced upgrades because they were way too strong.
Reworked statistics multiplier (you will now receive much higher multipliers from statistics) and calculations are shown now on the statistic page. Now a chance of giving 20 of each dungeon T1 materials, 5 of each T2 materials, or 2 of each T3 material. Also reduced the power of heal all of enemies. Saved difficulty settings for each dungeon team. That was wrong, you can unlock it with 3000 choco berries this year. Added highscores for Shadow Clones, Building Speed and Creating speed (Steam and Kong).
D3 dungeons now need only 30 rooms for the boss. Example: If you have all TBS-upgrades, created 1024 universes in this challenge, all your TBS levels won't go lower than 50 anymore. Purchases for Godly Liquid and Chakra Pill now receive bonus depending on your% from the purchase page. Maxed at 25 challenges finished. Fixed a few bugs (offline calculation issues, hp after loading a save, monument multis after, some clone issues, santa choco, pet owner after fail to continue crafting, display bugs and typos, some exploits). Now each 5000 clones above the cap will increase the divinity output by 1%. The time you need for this is also recorded. The fallback calculation will kick in, if after 10 seconds it still was not possible to get the online time or if the last save didn't have an online time. Now you will receive 20k Clones instead of 10K and 10 Chocolate on top of that.
Android) Changed the initialization of the game to prevent some crashes. The time and cost for one bar is about 10% of what a T3 equip SSS+20 (with reforging from S to SSS) costs. It is not the most important info, took up space and confused newer players. I've tried the hacks before and after updates, to no avail... Fixed a few bugs and added small improvements. Added Stop at for evil creations. The statistic multi on the rebirth page has now a red color if less than the god multi.